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- 1 Core Concepts & Tasks (150)
Start with the map: what embodied AI does, the tasks robots perform, and what terms like ‘generalization’ and ‘cross-embodiment’ mean. - 2 Robot Types & Products (179)
Meet the robots: body types from robot arms to humanoids, and the notable models you’ll see on the market. - 3 Hardware & Body Parts (195)
Take the robot apart: what motors, gearboxes, lead screws, dexterous hands, and compute platforms each actually do. - 4 Mechanics & Kinematics (168)
The physics behind robot motion: representing pose, forward and inverse kinematics, Jacobians, dynamics, and balance. - 5 Control & Planning (203)
Making joints move the way you want: from PID to force control, MPC, motion planning, and whole-body control. - 6 Perception & Sensors (307)
How robots see and feel: cameras, depth, IMUs, force and touch, plus point clouds, calibration, and SLAM. - 7 Software & Tooling (232)
The software that ties body, control, and perception together: ROS 2, URDF, motion libraries, learning frameworks, and deployment tools. - 8 Simulation & Evaluation (210)
Practicing and testing on a computer: how simulators work, the sim-to-real gap, and the benchmarks used to evaluate. - 9 Data & Collection (177)
The raw material for learning: how demonstration data is collected, what datasets exist, and how data is processed and scaled. - 10 Training & Learning Methods (203)
How models are actually trained: imitation learning, reinforcement learning, pretraining and fine-tuning, plus tricks that make it more stable. - 11 Models & Architectures (184)
What the resulting models look like: Transformers, VLMs, how actions are generated, VLAs, and world models. - 12 Landmark Models & Projects (332)
Famous models in historical order: from SayCan and RT-2 to the π series, GR00T, and world models. - 13 Companies & Institutions (237)
Who’s actually working on embodied AI: tech giants, hardware and model companies worldwide, component makers, and research institutions. - 14 Industry Jargon & Business (149)
Making sense of press releases, pitch decks, and group-chat slang: embodiment, ‘big/small brain,’ data flywheels, mass production, and more.