Newton Physics Engine
Newton 物理引擎CommonAn open-source GPU physics engine for robotics jointly launched by NVIDIA, DeepMind, and Disney.
Newton is an open-source physics engine jointly launched by NVIDIA, Google DeepMind, and Disney Research, built on NVIDIA Warp and OpenUSD (Universal Scene Description) and released under the Apache 2.0 license; the Linux Foundation announced it would take over stewardship on September 29, 2025, to keep it vendor-neutral. Its design is one framework with multiple solvers: MuJoCo Warp is the primary rigid-body solver, alongside Featherstone, XPBD, VBD (for cloth and particles), implicit MPM (for granular materials like sand), Style3D cloth, and Kamino for handling closed-loop mechanisms. It supports massive GPU parallelism and differentiability, is compatible with Isaac Sim and Isaac Lab, and NVIDIA positions it as the next-generation robot simulation engine succeeding PhysX. Version 1.0 shipped in 2026, and it had reached 1.6 by September.
ExampleWithin a single Newton setup, a humanoid robot's walking might use SolverMuJoCo, a towel's cloth might use SolverVBD or SolverStyle3D, and sand particles might use SolverImplicitMPM.
- Also called
- Newton, newton-physics
- Related
- MuJoCo Warp · NVIDIA Warp · NVIDIA Isaac Lab · PhysX · Universal Scene Description (OpenUSD) · Differentiable Simulation
- Sources
- newton-physics/newton (GitHub)
Linux Foundation: Contribution of Newton by Disney Research, Google DeepMind, and NVIDIA
Newton solvers API - As of
- 2026-09